Category Archives: HDR Light Studio News

Area Lights added to MODO Connection

MODO Area LightsFriday 1st July 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.4. This new release adds ‘Area Lights’ to the MODO plug-in Connection, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use. The Area Light feature is compatible with: MODO Renderer, Octane and V-Ray. This update also adds compatibility with MODO version 10. Continue reading

HDR Light Studio – Now listed at Behance

Behance - HDR Light StudioWe are delighted that HDR Light Studio is now officially listed in the ‘Tools Used‘ at the Behance portfolio web site. Now our users can officially add HDR Light Studio as a Tool Used when showing their work.

Tools Used Dropdown

We would be very grateful if our users could make sure HDR Light Studio is listed as a Tool Used on Behance for their projects lit using HDR Light Studio.

We know that many customers have tried their best in the past to give us credit. But there have been quite a variety of spellings of our product name – We have seen: hdrlightstudio, HDR Lightmap, HDRI Studio and HDRI Light Studio to name a few. Now we have the official listing, this should avoid those spelling problems.

Already there is a huge body of work you can see on Behance lit with HDR Light Studio:
https://www.behance.net/search?content=projects&sort=published_date&time=week&tools=149481

We would love to see your work there too!

Area Lights added to 3ds Max and Cinema 4D Connections

12th May 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.3. This new release adds ‘Area Lights’ to the 3ds Max and Cinema 4D Connections, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use that has made HDR Light Studio a favourite lighting tool with professional 3D artists.

Introduction to Area Lights in 3ds Max


The 3ds Max Connection supports Area Lights for these compatible renderers:
V-Ray, Maxwell, Octane, Thea and Corona.

 

Introduction to Area Lights in Cinema 4D


The Cinema 4D Connection supports Area Lights for these compatible renderers:
Cinema 4D, V-Ray, Arnold, Octane, Maxwell and Thea.


HDR Light Studio – Area Light Key Features:

• A Natural Evolution – Area lights have been added with the same intuitive controls and ease of use as you would expect from HDR Light Studio. A single tick box promotes a light from the HDRI map into a 3D area light. Lights can be moved back and forth between the HDRI map and 3D space with ease.

• LightPaint – Area Lights can be positioned ‘in shot’ by clicking on the 3D model in the Render View using one of the LightPaint modes: Reflection, Illumination, Rim.

• Smart Dolly – Controls both the distance and size of the area light, using scaling algorithms specific to the LightPaint mode used to place the light. For example, if the area light is positioned using Illumination mode, Smart Dolly scales the light to maintain the illumination intensity whatever distance the light is from the model. This eliminates the constant back and forth between distance and scale settings, instead allowing the user to concentrate on the visual effect they want whilst using minimal controls.

• Connections – When using HDR Light Studio via a Connection to your 3D software, the Area Lights are instantly built by the Connection with the correct shader network for the chosen Renderer. Area lights are always in sync with HDR Light Studio. Start an IPR session to see a live preview of the lighting effect as you work in HDR Light Studio.

• A Light Touch – HDR Light Studio controls only the essential core settings for an area light, i.e. The RGBA image data mapped to the light surface, light size and position, falloff method and visibility to camera. Additional area light settings can still be set within your 3D software, and are not altered by HDR Light Studio.

• Portable Lighting – The lighting design is completely independent of the 3D software/renderer and can be moved between 3D software/renderers using HDR Light Studio.

 

Pricing and Availability

Existing customers within their maintenance or subscription period can download this update today from www.lightmap.co.uk.

HDR Light Studio 5.3.3 is available on Windows, Mac OS X and Linux through the Lightmap website (www.lightmap.co.uk) and its authorized resellers. Pricing starts at £695 / $995 / €945 for permanent licenses, and £295 / $445 / €395 for annual subscriptions.

15 Day Trial

Subscription and Maintenance Renewals

Customer Information:

Renewing 1 Year Licenses (Subscriptions)

Renewing your 1 year license of HDR Light Studio and its Connections is easy. Simply buy another subscription.

Facts:

  • Just buy another subscription whenever you need to use the software again.
  • The new subscription does not need to be on the same account as the original purchase.
  • The new subscription does not need to be continuous from the expiry of the previous license.
  • The license start date is the date the Activation code is used, not the date of purchase. You have up to 30 days to activate your software after purchase.

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Lightmap Launches HDR Light Studio 5.3

Innovative computer graphics lighting tool adds revolutionary new Area Lights feature.

1st March 2016 – Today, Lightmap announced the immediate availability of HDR Light Studio version 5.3. This new release adds ‘Area Lights’ to its feature set, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use that has made HDR Light Studio a favourite lighting tool with professional 3D artists world-wide.

Maya Connection - Renderers

The ‘Maya’ Connection is the first to take advantage of the new Area Lights feature, supporting all leading renderers: MentalRay, V-Ray, Maxwell, Arnold, Octane, Redshift, RenderMan and Iray for Maya.

3ds Max, Cinema 4D, Modo and Nuke/Octane Connections will be updated soon to support the new area lights feature.

“We are very excited about the HDR Light Studio 5.3 release. The ability to control both the environment map and area lights using one unified lighting workflow is a totally unique approach and a significant evolution of our software. In fact it’s the biggest update we have ever made” says Mark Segasby, Lightmap CEO. “Our customers love how fast they can block out lighting and adjust it using HDR Light Studio’s interactive HDRI map, and how fast this renders. By adding the ability to promote a light from the HDRI map into 3D, users can use all of HDR Light Studio’s controls and content to light details on their models too.”

Area Lights in Maya

Left: Area Lights in the Maya scene    Right: Area Lights lighting effect

IBL and Final Shot

Left: Just the HDRI map lighting     Right: Area Lights and HDRI map lighting together

Area Light – Key Features:

• A Natural Evolution – Area lights have been added with the same intuitive controls and ease of use as you would expect from HDR Light Studio. A single tick box promotes a light from the HDRI map into a 3D area light. Lights can be moved back and forth between the HDRI map and 3D space with ease.

• LightPaint – Area Lights can be positioned ‘in shot’ by clicking on the 3D model in the Render View using one of the LightPaint modes: Reflection, Illumination, Rim.

• Smart Dolly – Controls both the distance and size of the area light, using scaling algorithms specific to the LightPaint mode used to place the light. For example, if the area light is positioned using Illumination mode, Smart Dolly scales the light to maintain the illumination intensity whatever distance the light is from the model. This eliminates the constant back and forth between distance and scale settings, instead allowing the user to concentrate on the visual effect they want with using minimal controls.

• Maya Connection – When using HDR Light Studio via the Maya Connection, the Area Lights are created on the fly in Maya, instantly building the correct shader network for the chosen Renderer. Area lights are always in sync with HDR Light Studio. Start a Maya IPR session to see a live preview of the lighting effect as you work in HDR Light Studio.

• A Light Touch – HDR Light Studio controls only the essential core settings for an area light, i.e. The RGBA image data mapped to the light surface, light size and position, falloff method and visibility to camera. Additional area light settings can still be set within Maya and are not altered by HDR Light Studio.

• Portable Lighting – The lighting design is completely independent of the 3D software/renderer and can be moved between 3D software/renderers.

• Pipeline Friendly – A Maya scene containing HDR Light Studio lights can be opened and rendered by any other user without the HDR Light Studio Connection installed or licensed. This makes the solution ideal for larger studios where a subset of artists use HDR Light Studio.

HDR Light Studio 5.3 also includes additional new features: Convert existing lights to Uber Lights, Continuous updates in the Render View when moving lights, and an updated License Management dialog providing users with comprehensive information about currently installed licenses. Plus added support for Iray for Maya, SOLIDWORKS Visualize, MODO 902, and a large number of improvements and fixes.

Pricing and Availability
Existing customers within their maintenance or subscription period can download this update today from www.lightmap.co.uk.

HDR Light Studio 5.3 is available on Windows, Mac OS X and Linux through the Lightmap website (www.lightmap.co.uk) and its authorized resellers. Pricing starts at £695 / $995 / €945 for permanent licenses, and £295 / $445 / €395 for annual subscriptions.

15 Day Trial

 

 

HDR Light Studio – CINEMA 4D live connection released

HDR Light Studio for CINEMA 4D

Lightmap’s HDR Light Studio brings lighting simplicity to CINEMA 4D

Lightmap announces a new HDR Light Studio Live plug-in for Maxon CINEMA 4D bringing simplicity to HDRI lighting. The new plug-in works with all versions of CINEMA 4D R13 and higher and supports additional market leading renderers, V-Ray, Maxwell and Octane Render.

HDR Light Studio lets artists easily create and edit HDRI lighting in real-time. With the CINEMA 4D Live Connection artists quickly develop the custom HDRI map in HDR Light Studio and see its lighting effect evolve in the Interactive Render. Use the LightPaint feature to click on the 3D model in the CINEMA 4D viewport to position the lighting effects. This ‘click to light’ process will dramatically speed up the lighting process with precise and perfect final results.

cinema4d_live_blog_launch2

“HDR Light Studio has completely changed the way I work and light my scenes in CINEMA 4D. Using the live plugin for C4D is a real timesaver and it speeds up my workflow a lot. I can now choose between Cinema 4D’s Advanced Render, V-Ray or Maxwell Render and get almost instant feedback on how different materials interact with different lighting setups. I also photograph HDR environments for CG lighting and I love the option to import my own HDRs and very quickly combine them with studio lights or enhance them using other available options inside HDR Light Studio to make the perfect lighting setup.” Frederik Tennholt, Owner/CG artist at Good Monday

Main HDR Light Studio features for CINEMA 4D users:
•    Non-destructive, interactive HDRI map creation and editing app
•    Live Connection between HDR Light Studio and CINEMA 4D
•    Supports CINEMA 4D Renderer, V-Ray, Maxwell and Octane Render (1.23+)
•    LightPaint – Point and click light source positioning and selection in CINEMA 4D
•    Push scenes into HDR Light Studio’s 3D view for a fast LightPaint experience on large scenes
•    Highly controllable procedural light sources
•    Library of HDR lights, including HDR captures of studio light sources
•    Layered lighting system with blend modes
•    Enhance existing HDRI maps via localised adjustments to color, exposure, and saturation
•    Augment existing HDRI maps with additional light sources
•    HDR Light Studio lighting project embedded in the CINEMA 4D scene

Availability
Lightmap HDR Light Studio 4 Complete including the CINEMA 4D Live plug-in is available immediately for £299/€399/$499 through the online Lightmap store or through any Lightmap Authorized Reseller. The new plugin is a free update to existing HDR Light Studio 4 customers – download the new version today from your Lightmap store account.

For more information visit the CINEMA 4D page at our web site

 

HDR Light Studio launches LightWave3D live plug-in

HDR Light Studio - Lightwave3D

Newtek LightWave3D users can now enjoy live lighting sessions with HDR Light Studio – for the real-time creation and editing of HDRI maps with instant feedback in the VPR view.

HDR Light Studio adds an exciting new way to light your shots in LightWave 3D that’s: easy, fast, creative, and produces stunning final results. Simply click on the LightWave viewport, even in VPR mode or an Octane Live view, to position your lights where you want them directly on your shot, with instant visual feedback. This point and click lighting approach will revolutionize your rendering workflow – saving time and improving your renders.

“It’s exciting to see HDR Light Studio go to market with its new Live Connection plug-in for LightWave—the first designed to directly support LightWave’s VPR,” said Rob Powers, president, LightWave 3D Group. “By offering an interactive, real-time lighting tool that takes advantage of the power of the VPR in LightWave, artists are free to easily explore different image-based lighting scenarios.  Image based lighting was a first in LightWave; it creates very realistic and subtle lighting of a scene. HDR Light Studio’s ability to tap into the VPR to extend image-based editing makes it an essential tool for any LightWave artist.”

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