Create and edit HDRI maps on the fly

A new way to light your shots inside your 3D software

There are many uses for HDR Light Studio in the visual effects pipeline.

Quickly create HDR lighting to place CG characters convincingly into filmed background footage using color matching tools. Adjust and improve HDR environments captured on set and adjust their color, exposure, saturation to better match the back plate imagery, or to enhance them for dramatic effect. Plus add additional studio lighting into an existing map where needed – or turn down the brightness of light sources using SunShade. The new tool-set found within HDR Light Studio 4 is opening doors for this product in the animation and effects studios, especially with the arrival of new Linux versions and floating licensing.

HDR Light Studio - Show Reel

HDR Light Studio is first and foremost a lighting tool - making HDRI maps dynamic. HDRI maps are now as flexible and controllable as 3D light sources. Many types of shot normally lit with 3D CG lights can now be lit super-fast using HDR Light Studio.

HDR Light Studio is also an ideal tool for look development – allowing rapid creation of lighting around a scene within moments. Because the lighting is image based – reflections and illumination work with physically plausible materials for believable results. Building lighting rigs with emitters and placing them in 3D would take a much longer.

HDR Light Studio Benefits:

Puts the art back into lighting

Intuitive and interactive - HDR Light Studio is a more creative lighting process than traditional lighting techniques. Just pick your shot and effortlessly create a perfect world of light and reflections to bring your subject to life. It’s so easy to learn and a joy to use!

Light shots faster

Quickly explore and perfect your lighting by placing lighting directly in your shot with instant feedback – We call this LightPaint. You can do this in our LiveLight view or within your host 3D software when using HDR Light Studio as a live plug-in.

Increase image quality

HDR Light Studio brings a higher level of control to your lighting through realistic HDR captures and procedural lighting and effects that will bring your materials to life. For example perfect captures of studio soft-boxes and spot lights bring total reality to your reflections.

Cool new lighting tricks

Enhance and augment existing HDRI maps to control their effect on your shot. So you can re-use your existing HDRI library and use it in new ways without buying even more HDRI maps. Create convincing lighting for existing background images using powerful color matching tools.  So you can take a photo and make your product look like its part of the image and not just stuck on.

Reduce render times

Take advantage of image based lighting to significantly reduce your final render times or to light real-time assets.

Works with your existing 3D software

Add HDR Light Studio to your existing 3D workflow. Whichever partner app you use the HDR Light Studio interface is consistent - Learn it once and use it anywhere. Works with all leading 3D software: 3ds Max, Maya, Houdini, Cinema4D, MODO and many more >



Andy Rowan-Robinson, CG Supervisor, FrameStore NYC, explains their use of HDR Light Studio on a recent spot for Mercedes.

"We used HDRLS to aid with the HDRI lighting for the transformation shots. On location, both an orange car and a silver car were shot and we were tasked with creating the effect of the paint disintegrating and peeling off. To do this we animated and dynamically simulated the paint peeling effect and developed a look.  Later, during lighting, we used HDR Light Studio on base HDRI images that were shot on location.  These were taken into HDR Light Studio - working as a plugin in combination with Maya and LightPaint - to enable us to accurately place highlights and darken / bring up the original HDRI as required to shape the lighting.  It turned out to be an efficient and fun way to light - we could get feedback quickly from the Lightpaint window and take it across for higher quality renders in our renderer in Maya. We also used HDR Light Studio in a couple of shots where CG cables were added snapping off (primarily the shot from behind with the cables flailing). Again it proved to be a good way of quickly trying out different looks and highlight positions."


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