HDR Light Studio Blog

Anton Bessonov – Stunning 3ds Max Shots

April 3rd, 2014

Anton Bessonov - HDR Light Studio
3ds Max / iRay / HDR Light Studio

We were delighted to be sent this amazing work by HDR Light Studio user Anton Bessonov. He says ” I love HDR Light Studio, because I do not know how I used to live without it! It greatly simplifies the lives of those who are engaged in rendering.”

Thanks for the beautiful imagery and kind words! Check out more of his amazing CG imagery at: www.bessonovart.ru

Anton Bessonov - HDR Light Studio
3ds Max / iRay / HDR Light Studio

Anton Bessonov - HDR Light Studio
3ds Max / Corona Render / HDR Light Studio

Anton Bessonov - HDR Light Studio
3ds Max / iRay / HDR Light Studio

Posted in 3ds Max, Customer Work | No Comments

Develop3D Live 2014

March 25th, 2014

Develop3D Live 2014

Meet the HDR Light Studio team at Develop3D Live 2014

Once again Lightmap will be exhibiting at this year’s Develop3D Live event at Warwick Arts Centre, England, on the 15th April 2014. Meet us at Stand 20 in the Mead Gallery on the first floor. Each year this jam packed one day event gets bigger and better.

This event is local for Lightmap, less than an hour down the road, and is a great opportunity to meet our UK customers face to face and talk about all things lighting and rendering. Plus it’s a chance to show off our software and the latest live plug-ins in action. Since last year’s show we been very busy and increased our compatibility to now include: Bunkspeed, V-Ray for Rhino, MODO, LightWave 3D and Cinema 4D. So now HDR Light Studio works with all leading 3D visualization software.

Even if you are a 3D artist and not a product designer, then this ‘design and development’ focused show will still provide lots of really interesting talks and exhibitors to see. For example, you can find out lots on 3D printing and 3D scanning technologies… something more and more 3D artists are getting involved with now, or should be!

The exhibitors you may be interested in seeing that are related to Rendering/Vizualisation are:
Autodesk, Chaos Group, Lagoa, Lightworks, Luxion, The Foundry and Caustic Graphics.

We can’t wait to see the key note by Daniel Simon:

Daniel Simon - Develop3D 2014

Daniel is an industrial designer turned concept designer. He came to fame when he produced a book full of futuristic concept vehicle designs that he beautifully modelled in Alias and rendered to perfection. The book is called ‘Cosmic Motors’ (Check it out here: http://danielsimon.com/cosmic-motors-the-book/) and is a must have for anyone interested in design vizualisation. He has progressed to become one of the most in demand concept designers around, working on movies like Tron Legacy, Oblivion and Prometheus to name a few. It’s really amazing that he’s coming to this UK event and we can’t wait to see his presentation.

Even better…. he loves HDR Light Studio and uses it with Bunkspeed. See here >

Posted in Events | No Comments

HDR Light Studio – CINEMA 4D live connection released

March 18th, 2014

HDR Light Studio for CINEMA 4D

Lightmap’s HDR Light Studio brings lighting simplicity to CINEMA 4D

Lightmap announces a new HDR Light Studio Live plug-in for Maxon CINEMA 4D bringing simplicity to HDRI lighting. The new plug-in works with all versions of CINEMA 4D R13 and higher and supports additional market leading renderers, V-Ray, Maxwell and Octane Render.

HDR Light Studio lets artists easily create and edit HDRI lighting in real-time. With the CINEMA 4D Live Connection artists quickly develop the custom HDRI map in HDR Light Studio and see its lighting effect evolve in the Interactive Render. Use the LightPaint feature to click on the 3D model in the CINEMA 4D viewport to position the lighting effects. This ‘click to light’ process will dramatically speed up the lighting process with precise and perfect final results.

cinema4d_live_blog_launch2

“HDR Light Studio has completely changed the way I work and light my scenes in CINEMA 4D. Using the live plugin for C4D is a real timesaver and it speeds up my workflow a lot. I can now choose between Cinema 4D’s Advanced Render, V-Ray or Maxwell Render and get almost instant feedback on how different materials interact with different lighting setups. I also photograph HDR environments for CG lighting and I love the option to import my own HDRs and very quickly combine them with studio lights or enhance them using other available options inside HDR Light Studio to make the perfect lighting setup.” Frederik Tennholt, Owner/CG artist at Good Monday

Main HDR Light Studio features for CINEMA 4D users:
•    Non-destructive, interactive HDRI map creation and editing app
•    Live Connection between HDR Light Studio and CINEMA 4D
•    Supports CINEMA 4D Renderer, V-Ray, Maxwell and Octane Render (1.23+)
•    LightPaint – Point and click light source positioning and selection in CINEMA 4D
•    Push scenes into HDR Light Studio’s 3D view for a fast LightPaint experience on large scenes
•    Highly controllable procedural light sources
•    Library of HDR lights, including HDR captures of studio light sources
•    Layered lighting system with blend modes
•    Enhance existing HDRI maps via localised adjustments to color, exposure, and saturation
•    Augment existing HDRI maps with additional light sources
•    HDR Light Studio lighting project embedded in the CINEMA 4D scene

Availability
Lightmap HDR Light Studio 4 Complete including the CINEMA 4D Live plug-in is available immediately for £299/€399/$499 through the online Lightmap store or through any Lightmap Authorized Reseller. The new plugin is a free update to existing HDR Light Studio 4 customers – download the new version today from your Lightmap store account.

For more information visit the CINEMA 4D page at our web site

 

Posted in Cinema 4D, Press | No Comments

Octane for MODO beta has begun!

March 7th, 2014

Octane for MODO

The Octane Render for MODO beta has now begun.

I took Octane for a spin in MODO and was delighted to discover that HDR Light Studio worked out of the box because Octane can use the MODO environment for its environment lighting too! Yay! I was able to use LightPaint in the MODO viewport to place lights and see the lighting update in an instant in Octane. I have a pretty decent consumer grade graphics card (GTX780) and it was soooo fast!! I was able to take my existing watch demo scene setup for the MODO renderer, and add the Octane materials all within half an hour…. without reading the manual too. So the integration is very intuitive and easy to use, and I found myself really having some fun using it. The quality of the image I was creating was really great and depth of field noise resolved really fast. I’m looking forward to having another play, maybe with a car model next time.

The beauty of HDR Light Studio is that your lighting will work with any renderer as it’s all coming from a HDRI map – it’s the only truly portable lighting format. As new renderers come to MODO we look forward to supporting them too!

Do check out Octane for MODO at the Otoy website: http://render.otoy.com/shop/modo_plugin.php

 

 

Posted in MODO | No Comments

Recom Farmhouse – Mustang 2015 Launch

March 3rd, 2014

Mustang GT

It was great to hear from HDR Light Studio user Richard Levene, at Recom Farmhouse New York, about their role in the Ford Mustang teaser images.

“Recom Farmhouse had the privilege to work on the teaser images for the upcoming release of the new Ford Mustang model. In combination with agency Team Detroit and photographer Uli Heckmann, we created a collection of images with a mixture of CGI and traditional photography. For the images with CGI cars, HDR Light Studio was used extensively in the lighting process with VRED, from previs lighting on set with the photographer to the refined lighting for the final renders. The lighting was kept pretty natural using a HDRI captured on location, with an extra light or two to boost the sun contribution or to bring up a specific detail on the car. HDR Light Studio’s ‘LightPaint’ feature let us place the lights exactly where needed. We can’t live without it now!” says Richard.

Mustang GT

What’s interesting about this customer’s story is that HDR Light Studio is being used to place only small modifications to the HDRI lighting captured on location – but those small enhancements, precisely placed, are making all the difference to the dynamic visual quality of the final images. Being able to make these creative lighting edits to your HDRI map on the fly, whilst in a live connection with your interactive render session, is what HDR Light Studio is all about. Read more

Posted in Customer Work, VRED | No Comments

HDR Light Studio launches LightWave3D live plug-in

February 25th, 2014

HDR Light Studio - Lightwave3D

Newtek LightWave3D users can now enjoy live lighting sessions with HDR Light Studio – for the real-time creation and editing of HDRI maps with instant feedback in the VPR view.

HDR Light Studio adds an exciting new way to light your shots in LightWave 3D that’s: easy, fast, creative, and produces stunning final results. Simply click on the LightWave viewport, even in VPR mode or an Octane Live view, to position your lights where you want them directly on your shot, with instant visual feedback. This point and click lighting approach will revolutionize your rendering workflow – saving time and improving your renders.

“It’s exciting to see HDR Light Studio go to market with its new Live Connection plug-in for LightWave—the first designed to directly support LightWave’s VPR,” said Rob Powers, president, LightWave 3D Group. “By offering an interactive, real-time lighting tool that takes advantage of the power of the VPR in LightWave, artists are free to easily explore different image-based lighting scenarios.  Image based lighting was a first in LightWave; it creates very realistic and subtle lighting of a scene. HDR Light Studio’s ability to tap into the VPR to extend image-based editing makes it an essential tool for any LightWave artist.”

Read more

Posted in Lightwave3D, Press | No Comments

Arion 2.5 by Random Control – adds HDR Light Studio integration

December 20th, 2013

Arion HDRI

This post is a little late…. but a quick note to let you know that Arion 2.5 Standalone now supports a live connection with HDR Light Studio 4 – providing real-time HDRI map creation and editing. We are really pleased that Random Control has added support for our lighting tool inside their amazing hybrid renderer. Do check out their web site to find out more about Arion.

Here’s a demo video produced by Random Control:

 

Posted in Arion, HDR Light Studio News | No Comments

Jomar Machado lights up prestigious calendar with HDR Light Studio for 3ds Max

December 17th, 2013

Jomar Machado has produced this stunning image for Shell’s 2014 Calendar. He created the shot using 3ds Max and Mental Ray to render the truck, car and motorbike. The vehicles were lit entirely with HDR Light Studio, used to enhanced an existing HDRI map to perfectly shape the lighting and reflections for a more dynamic final image with an illustrative style.

Jomar 3ds Max render

Jomar used the new HDR Light Studio live connection with 3ds Max to push his 3ds Max scene into HDR Light Studio, where the LiveLight preview window was used to position additional lights onto the HDRI map using the ‘point and click’ light placement tool – LightPaint. Jomar could easily and artistically place highlights and reflections to really sell the 3D form of his model and create the perfect lighting rig. Because the shot was lit entirely with a single HDRI map, then 3ds Max was able to render the final image too!

Here you can see some screen shots of the model loaded into HDR Light Studio’s LiveLight window.

Jomar - HDR Light Studio and 3ds Max

…. and here’s the final shot comped together in Photoshop.

Jomar - final shot lit with HDR Light Studio

A big thanks to Jomar Machado for sharing this work with Lightmap. To see more of his work using 3ds Max and Mental Ray, please do visit his blog or gallery.

Additional image credits: Art Director – Victor de Castro, Creative – Raul Fernandes

If you are impressed with this new way to light your scene and enhance HDRI maps in 3ds Max – check out the HDR Light Studio for 3ds Max web page for more details and example images.

Happy lighting!

Posted in 3ds Max, Customer Work | No Comments

PK3D Studio – Studio Lighting with V-Ray for 3ds Max

December 13th, 2013

The best part of developing creative software is when our customers share their artwork with us. Some images are a cut above the rest and take the quality bar to a higher level, and this is one of those cases. These images by PK3D Studio are absolutely stunning and show how computer generated imagery can truly be a replacement for photography.

PK3D Studio has been using HDR Light Studio with V-Ray for 3ds Max since version 1. It has become the main lighting tool for Piotr’s work in V-Ray. He only reaches for V-Ray 3D light sources once he has the main lighting accomplished using HDR Light Studio.

Here are some words from Piotr about the project:

All the models are NURBS/CAD models delivered by the agency, so I didn’t have too much work to do with them besides setting the mesh resolution and only few areas/parts were remodeled because of issues with the meshes after conversion to polygonal structure. Basically I start with the camera angles preparation; once they were approved I started preparing the lighting. It is always the most exciting part as you constantly have visual effect of the changes every time you update the lights in HDR Light Studio. HDR Light Studio always saves me a lot of time in the lighting process in 3ds Max. The software has got faster and more intuitive with every update, I really like how LightPaint works, making it possible to get reflections on every small corner/edge with one click.

I still use the LiveLight real-time renderer inside HDR Light Studio for designing my lighting, as it is faster than using V-Ray RT and lighting the final scene with all materials and textures etc. The geometry and cameras are exporting perfectly from 3ds Max using the .mi format. Usually it takes around 3-6 test renders before the lighting is complete, the rest is done in postproduction.

Please do enjoy these beautiful images and if you want to light your V-Ray for 3ds Max shots faster and to this level of quality, find out more about HDR Light Studio’s live connection to 3ds Max here.

 

3ds Max Studio Lighting - Toaster
Scene is set-up in 3ds Max with V-Ray materials

Studio Lighting for V-Ray
Scene is pushed into HDR Light Studio and lighting is developed with real-time feedback in LiveLight window

Here are the final results:

Rendered in V-Ray for 3ds Max

Rendered in V-Ray for 3ds Max

3ds Max - Studio Lighting

Rendered in V-Ray for 3ds Max

V-Ray for 3ds Max - Dome Light

Rendered in V-Ray for 3ds Max

V-Ray Dome Light

Rendered in V-Ray for 3ds Max

V-Ray HDRI

Rendered in V-Ray for 3ds Max

V-Ray HDRI Map

Rendered in V-Ray for 3ds Max

V-Ray Studio Lights

Rendered in V-Ray for 3ds Max

Posted in 3ds Max, Customer Work | No Comments

Brendan McCaffrey – HDRI Lighting in ‘V-Ray for 3ds Max’

December 13th, 2013

We are so pleased that Brendan McCaffrey shared some of his latest work with us, lit with HDRI maps created with HDR Light Studio, and rendered in V-Ray for 3ds Max. These images are stunning!

Brendan said “I have been using HDR Light Studio for the last couple of years and it’s my constant companion. I recently completed a large product packaging project and used HDR Light Studio throughout.  The headphone images are a sample of the 200+ images and animations I created and not a single 3D light was used! Models were all CAD data from the manufacturer apart from the soft parts that I modelled.  All images were rendered at about 10k-18k pixels”

Here are just some of the images lit with HDRI maps in V-Ray for 3ds Max that he shared, you can see more of his stunning work at: www.bmcaff.com

If you have been inspired by Brendan’s shots, why not check out HDR Light Studio’s live connection with 3ds Max here.

V-Ray HDRI Render

Gratitude Headphones

V-Ray HDRI map lighting

Immersion – Headphones

V-Ray for 3ds Max lighting

Inspiration Headphones

Npulse

Posted in 3ds Max, Customer Work | 1 Comment

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