Wonder Vision: Passion for Detail

Lightmap recently visited the Wonder Vision studios in Henley-on-Thames to interview co-founders, Joe Thomas and James Elderton about the companies university origins, their passion for detail, and how HDR Light Studio has made their lighting workflow more efficient.

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After spending a short afternoon with Joe and James of Wonder Vision, I couldn’t help but feel a sense of admiration for their artistic passion and innate sense of confidence – it wasn’t a case of ‘if’ they were to be successful all those years ago, but when.

Joe and James met as fresh-faced students studying Product Design at Loughborough University; both ambitious to do more than graduate and work at an agency creating someone else’s vision – they wanted to create their own. Whilst on placement during their third year, Joe and James envisioned a plan to launch their own CGI production studio offering high-end photoreal services. Their ambitious seeds were officially sown in 2010 and Wonder Vision was born.
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Sophie’s Progress – Knitted Material and Teddy Bear

Sophies ProgressMy latest project here at Lightmap involved learning how to create realistic knitted material in order to develop a teddy bear. Developing hair on a model is a technique I most recently learnt when working on my Christmas Project, however, the challenge of this particular project involved learning how to create a realistic wool that would wrap-around my model correctly.

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Connection Compatibility Updates – Process and Timings

Connection Updates

HDR Light Studio provides plug-in Connections to a wide range of 3D software, including 3ds Max, Maya, Cinema 4D and MODO.

When a new update is released for a supported 3D package, we begin to receive numerous support emails asking when our HDR Light Studio plug-in connection will be updated to support the relevant release. A hot topic from our users recently is the Cinema 4D R20 update.

We appreciate that sometimes you as a customer are frustrated that HDR Light Studio do not have a ready-made update or definitive date of release for a particular connection – we are too.  Therefore, we thought it would be helpful to explain why we are unable to release updated plug-in connections as quickly as some customers would like. Continue reading

Total Chaos 2018: Brendan McCaffrey Talk

Brendan Talk

In May of this year, Lightmap’s creators, Mark and Simon, had the privilege of attending the first ever Total Chaos event held in Sofia, Bulgaria.  The event was a perfect opportunity to meet our customers, introduce our software to artists within the industry, and watch some incredibly exciting talks from fellow industry professionals.

One key speaker over the weekend-long event was 3D artist Brendan McCaffrey, a long-term user of HDR Light Studio. Brendan discussed his array of projects for leading names such as EA Hasbro and Hot Wheels; his tendency to take on complex projects with tight deadlines, including his extensive work on ‘The Complete Bike Owners Manual,’ and how HDR Light Studio has transformed his images over the last ten years.

Thank you to the Chaos team for capturing Brendan’s talk. To view more content from the event visit https://bit.ly/2y75iB3

Midcoast Studio: Driven to Succeed

Lightmap caught up with the talented people at Midcoast Studio to discuss their history, success and how HDR Light Studio enables them to achieve maximum believability in their renders.

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A friendship and shared vision to one day open a studio that would serve as a collaborative hive of creativity culminated in the creation of Midcoast Studio, a leading visual solutions studio based in Detroit, Michigan. Founded with traditional photography values at heart in 1984 by fellow Rochester Institute of Technology graduates, Madison Ford and Paul Slocum, the studio has experienced incredible success in the commercial photography field. Their talent and collaborative approach have led a number of high calibre automotive companies to trust their vision, including the iconic Harley Davidson brand.
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Cinema 4D Artist: Declan McGurry – Capturing the Legend of Jimi Hendrix

Jimi - MainThe word legend is invariably used far too frequently these days, but we are not mistaken when we share these stunning images of the legendary musician, Jimi Hendrix, created by the supremely talented Declan McGurry – with the help of HDR Light Studio.
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Video Tutorial for Composting Lightpainted Automotive Shots

You may find this video tutorial useful. Dave Cox is a Senior Automotive CGI Artist and Automotive Photographer. He has produced a step-by-step guide to how he shoots and then edits real-world light painted automotive photographic layers – to create the final shot.

What peaked our interest is how these techniques are transferable to CGI shots. Picking and choosing how each light contributes to the shot, painting away areas where you don’t want the light to affect the subject to get the look you want. You can definitely use these techniques with HDR Light Studio on your automotive projects by soloing lights and rendering out the passes you want to composite.

Dave kindly let us share this video tutorial here on our blog. He has actually been a long time HDR Light Studio user with his CGI work, but it’s nice to see his real-world photography in action.

You can follow Dave on Instagram here: www.instagram.com/shootingdave

Maya Artists: Marc Greyvenstein – McLaren 570S Project

Marc Greyvenstein is a 3D Artist at The Mill in London; a studio home to world-class visual effects, cutting-edge technology and creative excellence. With over 15-years of industry experience, specialising in lighting, texturing and look development, Marc takes us through his workflow when re-creating the McLaren 570S model, lit stunningly with HDR Light Studio.

combine-newMcLaren 570S model created by Rex Fu
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3D TALK – Episode 4 – Allan Portilho

3D Talk - Allan Portilho

Welcome to the fourth episode of 3D TALK.

This conversation didn’t turn out as expected. We didn’t really talk about 3D software at all. The main theme of the conversation was finding out how Allan progressed his 3D career from the Amazon (Brazil) through to moving and working in the USA.

It’s a long and slow paced conversation, but well worth a listen. It’s humbling and inspiring to hear about Allan’s journey. Along the way he took a lot of risks, put in a lot of hard work, conquered learning English, lived apart from his wife, knocked on a lot of doors and was rejected time after time, but ultimately he became a success. He had faith in his talent and dedicated himself to improving his portfolio, which kept opening new doors for him.

His story is an inspiration to any struggling 3D artist.

Since this interview Allan has moved to Hollywood and is now creating key art for movies and TV shows at www.artmachine.com

Enjoy!
Press the ‘Play’ button below to listen, (You can also search for 3D Talk on iTunes)

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Sophie’s Progress – Dust and Dirt Material Development

Sophies Progress
My project at Lightmap this month was to create dirt and dust materials to be applied to a variety of wooden, metal and painted objects. The development of materials is a very challenging subject and by carrying out this project I was able to enhance my material skills further in order to produce the most realistic renders.

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